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3D Modeling Study: Sea Shells
An error in the GIMP animation playback filter created the noisey pixel artifacts for this animation based on the previous post.
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3D Modeling Study: Sea Shells
An error in the GIMP animation playback filter created the noisey pixel artifacts for this animation based on the previous post.
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A a completely white 4000x4000 px image after seventeen hex edits and 2 format conversions between JPG and GIF along the way. Technique: data bending
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A white image 4000x4000px after seven successive edits to the data with a hex editor and some selective cropping. Technique: data bending
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From the Kodak DC215 (the diagonal lines are actually the wood grain of my table top and shadows from wires…).
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Still image captured from the output of a DVD player. Either the data I encoded to the DVD was corrupt (source was abstract to begin with), or the DVD was unable to handle the data rate (over 8MBps).
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While recording sounds of NYC traffic from the inside of a car, my brand new Tascam DR-40 decided it was time to get some recognition for it’s capacity to fail beautifully.
Sea of Pixels
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A remix of 012 after being converted from JPG to GIF and then subjected to progressive manipulation in Hex Fiend.
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What started out as a diagonal black and white gradient finishes as an abstract, if organic, texture after 38 progressive edits to the raw image data using Hex Fiend.