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Top to Bottom, Left to Right Series
Created using a prepared (intentionally short circuited) 35mm film negative/slide scanner.
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Top to Bottom, Left to Right Series
Created using a prepared (intentionally short circuited) 35mm film negative/slide scanner.
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This is an animation from a series of sketches created while designing surface patterns for Aldea Home in San Francisco.
The process:
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Dither Automata
An animation of blended gradients color quantized and downsampled.
Recorded live last night @ Shea Stadium BK - First performance using my new LFSR based Hyper-Arpeggiator synth made by hand using CMOS ICs on a breadboard.
My 5.1 surround sound music composition project, Macular Degeneration, is being released on DVD August 28th by Sound & Language. The small edition of 100 discs is open for pre-orders (at a 25% discount!). Get yours now before they’re all gone!
Description:
A collection of 5.1 surround works created during an artist residency at Harvestworks. Generated using only an analog mixer and outboard effects units, pure feedback is explored as an expressive medium through the creation of immersive sonic environments and chaotic soundscapes. The project comprises five improvised compositions, exploring electronic sound in its most raw state. Inaudible noise is amplified and distorted into chaotic oscillations; the primal screams of audio production equipment transmogrify into a haunting chorus.
TRACK LISTING:
Metamorphopsia (10:47)
Neuroretinitis (9:59)
Photokeratitis (22:07)
Myokymia (16:55)
Anopthalmia (23:05)
Stereo sample here.
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A study of dithering applied to time-varying analog video imagery.
A slowly fading gradient generated using an analog Sandin Image Processor is rendered as a low-resolution animation. Two passes of indexing: first using the Volcano palette in GIMP, second using 3-color image optimized palette.
Inspired by Daniel Temkin’s Dither Studies
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Busting “Sprocket Holes”
Clip created during a recent residency at IEA at Alfred University using a David Jones Mini Video Image Processor and Sandin Image Processor. Video source: Feedback through a TBC. Audio source: Video signal.
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Phillip came over one night in January with some audio equipment. The black lines are Phillip’s audio signal plugged into one of the video inputs of my Panasonic WJ-MX12 video mixer. I did some video mixing with Phillip’s audio signal and an S-Video feedback loop as video source. This was all improvised and recorded direct to HDD in real time.
Thanks Jeff! Have been wanting to share this for a while but Vimeo was being a brat about uploading. Imagine opening an audio file as a video file and processing it with a series of effects, exporting as an audio file and running it through some effects and then re-opening as video. Now do this in real-time and add feedback paths in the video and audio processing chains. This is a hardware based example of treating signal formats unconventionally, the quick and dirty way of making sound visual and sonifying the moving image.
(Source: vimeo.com)
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A a completely white 4000x4000 px image after seventeen hex edits and 2 format conversions between JPG and GIF along the way. Technique: data bending
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A white image 4000x4000px after seven successive edits to the data with a hex editor and some selective cropping. Technique: data bending
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While working on a sound installation commissioned by Moleskine, one of my COBY MP3 players decided to do a dark tribal glitch remix of one of my loops.
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From the Kodak DC215 (the diagonal lines are actually the wood grain of my table top and shadows from wires…).